#1 |
Suggestion
Update wiremod to the newest version
Description
Wiremod currently is on a very old version. The GPU is bugged, the E2 editor loses focus when indenting code and a lot of new functionalities are not available.
I suggest updating wiremod to the newest version so these bugs are fixed and the new features can be used. One of these features is for an E2 chip to know when a player connects or disconnects. For example, this is useful when working with scoreboards as you can easily update the number of players online and know exactly who connected or disconnected. This is possible right now but requires the E2 chip to continuously iterate over the players to see who is still there or who newly connected, that is inefficient.
In short: Updating wiremod will bring new features, fix old bugs and possibly make the server run smoother due to less inefficient E2 scripts and optimizations in wiremod itself.
Here's a link to the wiremod github repository: https://github.com/wiremod/wire/
Update wiremod to the newest version
Description
Wiremod currently is on a very old version. The GPU is bugged, the E2 editor loses focus when indenting code and a lot of new functionalities are not available.
I suggest updating wiremod to the newest version so these bugs are fixed and the new features can be used. One of these features is for an E2 chip to know when a player connects or disconnects. For example, this is useful when working with scoreboards as you can easily update the number of players online and know exactly who connected or disconnected. This is possible right now but requires the E2 chip to continuously iterate over the players to see who is still there or who newly connected, that is inefficient.
In short: Updating wiremod will bring new features, fix old bugs and possibly make the server run smoother due to less inefficient E2 scripts and optimizations in wiremod itself.
Here's a link to the wiremod github repository: https://github.com/wiremod/wire/