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Police Department - Handcuff Changes
Kazma ツ Offline
Member
#4
(07-03-2020, 08:38 PM)Haze_of_dream Wrote: Two Major problems with the handcuffs:

1) The 2 minute cool down of the cuffs between arrest is seriously discouraging of arresting before killing, also, If a Police has a legitimate reason for an arrest, he shouldn't be discouraged because of this.

2) The arrest timer of a second should be reduced to 0.5 seconds or removed entirely, It's VERY hard to handcuff someone unless their oblivious or know you are their when It takes a solid second or two for the cuffs to actually take effect. Either that or the handcuffs shouldn't be required for an arrest, and the handcuffs can just be made as a detaining tool.

"It's VERY hard to handcuff someone unless their oblivious or know you are their when It takes a solid second or two for the cuffs to actually take effect."

- I personally have no problem restraining people however I could understand some difficulty in arresting players who have recently committed
 crimes and have been warranted as could potentially already be on the move. If players resist arrest you have a valid reason to kill them. 
  • An attempted arrest is after you hear the handcuffs/see part of the handcuff bar; after that, they may be killed.   - from MOTD
That British Lad, Kazma

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RE: Police Department - Handcuff Changes - by NCRP | Kazma ツ - 07-03-2020, 10:57 PM



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